beginobjectscript; // talking object

variables;

body;

beginstate INIT_STATE;
	break;

beginstate DEAD_STATE;
	break;

beginstate START_STATE; 
	break;

beginstate USE_STATE;
	sf(79,29,get_memory_cell(0));
	
	// difficulties
	if (get_memory_cell(0) == 25)
		sf(79,24,8);
	if (get_memory_cell(0) == 26)
		sf(79,24,3);
	if (get_memory_cell(0) == 27)
		sf(79,24,12);
	if (get_memory_cell(0) == 28)
		sf(79,24,10);

	begin_talk_mode(70);
break;
